Animation


Experience:

Please see my LinkedIn for full details.

Aug 2019 - Present: Firesprite Games

Keyframed cutscene & gameplay animation on Horizon: Call of the Mountain.

Keyframed animation and working with the equivalent of blueprints & state machines on 2 other TBA projects.

Dec 2017 - Jul 2019: TT Games

Keyframed cutscenes & gameplay animation

LEGO: The Incredibles
LEGO: DC Super Villains
LEGO: Movie 2 Videogame
LEGO Star Wars: The Skywalker Saga

2015-2016: OddBug Studio / Fabrik Games

Lead animator on the pre-VR version of "The Lost Bear" for Playstation 4, made by OddBug Studio and published by Fabrik Games. 

2012-2015, 2016-2017: Cubic Motion Ltd, UK. 

Produced high volumes of quality facial animation through an advanced motion capture pipeline. The work required a very strong understanding of lip sync and character performance, as well as the ability to adapt to numerous different rigs within short spaces of time. I was also trusted to carry out tests for potential clients and lead a project team for the work on The Order: 1886.

Credits:

Spider-Man
Wolfenstein II The New Colossus
Hidden Agenda
The Inpatient
Star Citizen

Toyota web commercial
The Order: 1886
Until Dawn
Mad Max
Fallout 4
Shadow Of Mordor
Wolfenstein: The New Order
Ryse
Battlefield 4
Lost Planet 3
Halo 4: Spartan Ops

2012: Roninfilm LLC

Keyframe animation of mech and human characters for "The New Kind" web series. In the year previous I was also shortly involved with the Hollywood film, Spiders 3D.

2012: Teesside University, UK

Created two animation shorts for the final year of university. One was a solo project titled Jane & James and the other was a group project titled Chloé. These shorts have not (yet) been released to public.

Until Dawn (2015 - Playstation 4)

The Order: 1886 (2015 - Playstation 4)