Animation
Experience:
Please see my LinkedIn for full details.
Aug 2019 - Present: Firesprite Games
Keyframed cutscene & gameplay animation on Horizon: Call of the Mountain.
Keyframed animation and working with the equivalent of blueprints & state machines on 2 other TBA projects.
Dec 2017 - Jul 2019: TT Games
Keyframed cutscenes & gameplay animation
LEGO: The Incredibles
LEGO: DC Super Villains
LEGO: Movie 2 Videogame
LEGO Star Wars: The Skywalker Saga
2015-2016: OddBug Studio / Fabrik Games
Lead animator on the pre-VR version of "The Lost Bear" for Playstation 4, made by OddBug Studio and published by Fabrik Games.
2012-2015, 2016-2017: Cubic Motion Ltd, UK.
Produced high volumes of quality facial animation through an advanced motion capture pipeline. The work required a very strong understanding of lip sync and character performance, as well as the ability to adapt to numerous different rigs within short spaces of time. I was also trusted to carry out tests for potential clients and lead a project team for the work on The Order: 1886.
Credits:
Spider-Man
Wolfenstein II The New Colossus
Hidden Agenda
The Inpatient
Star Citizen
Toyota web commercial
The Order: 1886
Until Dawn
Mad Max
Fallout 4
Shadow Of Mordor
Wolfenstein: The New Order
Ryse
Battlefield 4
Lost Planet 3
Halo 4: Spartan Ops
2012: Roninfilm LLC
Keyframe animation of mech and human characters for "The New Kind" web series. In the year previous I was also shortly involved with the Hollywood film, Spiders 3D.
2012: Teesside University, UK
Created two animation shorts for the final year of university. One was a solo project titled Jane & James and the other was a group project titled Chloé. These shorts have not (yet) been released to public.