I recently graduated with first class honours; however there are some things which if I had known from before starting the year, would have made my life far easier and myself more satisfied of the final product. Here are some tips for you budding students. This post is mainly for Teesside people, but I suspect…
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The Way Of Animation
Talking to a friend recently about how ridiculous learning animation really is, we figured out a few things.
Read MoreAmour de Mimes – Progress Reel
This was made for a presentation we had to do in front of a 100 or more people. Originally I used Inception music, but for the internet I replaced it with a more subtle (yet very beautiful) track and light purple background instead of the original black.
We got pretty good apraise for what was presented so far, and we found out that all the other teams were at a similar production stage as us – which was a bit of a relief, although it doesn’t dismiss the fact that we still have a lot of work ahead.
Anyway, this video just briefly shows what we’ve done so far. Not all of it is there actually, and also it doesn’t really do justice to all the man hours that have been put in to the project by us five guys. Nevertheless –
Introducing Jane & James!
The comedic short film I’ve been working on since December.
Read MoreWhat’s Pink And Fluffy?
It’s done!
A man who’s had a few too many to drink is surprised to find a woman standing next to him:
This was a really tough animation to do due to the drunken state. I’ve done my utmost to make this as good as I could and have learnt so much in the process. I’d say all in all, it’s about a month’s work. For 22 seconds of animation. That’s when I realised that well… art is never truly complete. There’s always room for improvement or other possible interpretations. So I decided to finish up and render it.. using Pixar’s Renderman :) I’ll talk about that in a later post.
Baby minotaur!
I can’t tell whether it’s cute, mischievous or frightening – but what I do know is that I never expected to do anything like this 😀
As one of our many non-animation related assignments in this animation course, we had to make a high-poly character with some relation to the Narnia fantasy. I chose to do a Minotaur at first, but realising they’ve already been done so many times, I thought I’d put a unique twist on it. A baby Minotaur is not something you see often! Following this thought, I drew and sculpted (with real clay) a concept but ended up not being very happy with it. So I must now credit killintyme for their wonderful art, which I’ve based this model off.
As part of the brief, I had to lower the poly count from ~8million to a few thousand. Then export displacement, normal and diffuse maps. So all in all, I now have a little bit of knowledge in ZBrush sculpting/painting/exporting and importing it all into Maya.
Not ideal considering this is an animation course, but I had fun doing it :)
Animex: Meeting with Ed Hooks!
Animex is a week-long festival where professionals from many different backgrounds, countries and companies in the films and games sector come to Teesside University to meet and talk to aspiring students and hobbyists.
On Tuesday morning, Ed Hooks came in to see character animation undergraduates and masters students. This man transformed the way character animation was learned; he taught animators how to convey emotion and believability in their work. So as well as being a screen writer and actor himself, he also teaches acting to animators and published the renowned book “Acting for Animators”.
Our respect for this man is so great, that we applauded as he entered the room. He turned out to be a great guy and humble as well, and although he’s almost deaf in one ear, he still speaks clearly in a nice tone.
One by one, about 20 of us showed Ed our work, ranging from blocked animation to finished pieces. He gave brilliant, expansive feedback and made use of analogies when needed. Especially for mine.
I showed him my 6 Word Story. I asked him to ignore the horrendous animation, and just focus on the story telling. Being the last piece to be shown, it did quite shock the audience as it was the only “dark” animation. Ed sure had a lot to say about it though. He began with a little of admiration for me doing something so unusual and emotional. He then opened my eyes to what he called
That is, art that you make for yourself for your own pleasure. He compared it to tribal meetings; when in old times, people would gather together and share stories. Some stories have purpose and are useful for the tribe. Then there are others, like mine, which is a story that wants to be told, but doesn’t quite have an audience for it. The lesson learnt is that although its good to create masturbatory art, you still need to shape it so that it’s relatable by the audience.
He also went over some of the hithces in the story telling, such as the purpose of the smoking man and where the baby came from.
At some point in the future, I would like to remake this short. At some point.
Animex: Eric Goldberg at the bar!
Eric is a living legend in the animation world. He is most known for his spectacular work on the Genie in Aladdin (seriously, watch this YouTube clip. I forgot how insane the genie is, and hence how incredibly well animated he is). Eric started young, in his words, “no bit of paper, sketchbook or drawing pad was safe” when he was a kid. All of it was used to make animation. He even showed us stuff he did when he was 14, and most of it was better than a lot of work I’ve seen in this uni.
Read MoreFirst poses with a CG character
Down and down the rabbit hole I go
I’m gonna go out on a whim here and say that there’s probably been a time where you’ve been watching a film or advert with some CG characters and you thought to yourself, now how was that made? Well Im’ma tell you: Through a bloody lot of effort and learning, that’s how 😐
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